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Check out videos and stuff here at IGN.
And of course download the demo here at download.com!
The demo follows the same tutorial as usual but with a few tweaks to the narration explaining what differentiates the Tau. Unfortunately the Necron are not available in the demo (not that it alters anything - this is enough to give us a taste of the game). The demo also includes a couple of skirmish missions to play with. But you won't get very far.
Firstly the demo is crippled - some Tau units are outright unavailable. You are limited to a SkyRay missile tank for vehicles. You can check out a Crisis Suit but only one at a time. And if I understood correctly, one of the two tech trees are completely cut off (that's one of the new features for the new Tau race - you get to choose a strategy mid-game and then build one of two resources that leads you down differing styles of play - offensive or defensive).
Secondly, there's a new win-scenario (or new to me anyway). The AI seems a lot smarter and faster and takes advantage of a capture-more-than-50%-of-resource-points. I was seconds from winning with "Annihilation" rules but the countdown for resources timed out on me - I lost the skirmish because I hadn't been capturing enough resource points!
Anywho I'm excited. A little biased because I play Tau in the traditional table-top version of WH40K. It's again more of the same, but those little tweaks promise to refresh the DoW experience all over again for the 3rd year running.
1 comment:
Looks cool! Too bad I suck at video games these days!
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