
The Macross Quarter is the “mini” super-dimensional fortress that appears in the Macross Frontier series. Quarter is, like most other known Macross ships, a transformable cruiser that assumes a humanoid shape when it enters close-combat. According to the established mythology Macross Quarter is one of the smaller ships in the Frontier fleet and serves as a fleet escort and as the carrier for the local private military contractor, SMS.
My initial reaction to openning the packaging was a mixture of awe and disappointment. The contents are housed in a combination of stacked styrofoam for the main die-cast body and everything else in a series of plastic trays. It's amazing just how much stuff there is at first glance. My second reaction was “wow, my first reaction was a bit pre-mature.”
The fact is, after leafing through the manual, the toy is actually rather simple. There are only a few additional parts to snap on to the ball-joints (thankfully Bandai harnessed their experience as master kit-designers and gave us easily swappable parts as necessary): the head, the classic “Macross booms,” a comm antennae, and a couple of hands. The other bits are the “battleships” docked onto Macross Quarter like on the classic SDF-1.
In fact, the overall design of Macross Quarter is so simple it made me post on Robot Japan the following comment:
I never noticed while watching the show how amazingly gobot-like this Macross was. [It] is pretty much a humanoid in a "Superman-pose." Given it's design, no wonder it's floppy - there's not actually anything for the arms to "lock" into.The toy is everything I expected: the cruiser mode is simply so long that it's unrelistic to expect to hold its shape under any sort of gravity. It's existence as a ship floating in space is the only way this thing could support itself. I guess that's why Bandai saw fit to supply an immense number of optional parts for building a display stand.
Since there are abundant photo-reviews of Macross Quarter already online, I will take a moment to point out some observations of my own.
Firstly, the whole gravity issue is address by the extra stand bits included. It can be set to a variety of heights depending on the configuration (yes, it can be positioned in the traditional Macross “GERWALK” mode).







No comments:
Post a Comment